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Review - Two Point Museum

  • Writer: L. Sahara McGirt
    L. Sahara McGirt
  • Jul 2
  • 3 min read

Publisher: SEGA

Developer: Two Point Studios

Available on: PC (Steam, Epic Games Store), PlayStation 5, Nintendo Switch 2, Xbox Series X|S


When I saw that Two Point Museum was doing a free weekend on Steam and Xbox, I immediately downloaded it because I have really enjoyed the previous games. Two Point Hospital was such a hilarious introduction to this series of strange and silly management simulation games, and Two Point Campus was another great entry. So it was a no-brainer that I had to check out Two Point Museum while I could for free, and, in the end, I bought the game and all the DLCs because they were also on sale.



Get Two It


Excuse me for the heading puns, but I can't help it after playing this game. Two Point Museum continues the tradition of being a silly management simulation, but now you're tasked with managing museums as the curator. Everything is under your full control, from hiring staff to designing and customizing the layout of the museum, setting up exhibits and tours, and sending out experts on expeditions to find new items to display.


Everything is up to your expertise, and as you progress your curator level, you gain more and more access to other museums to curate, new objects to decorate with, and a variety of types of exhibits to keep this game interesting. It's almost impossible to get bored playing Two Point Museum, so long as you don't mind waiting at times for your funds to build up so that you can build more and do more.



Two's a Crowd


One of my favorite parts of the Two Point games is watching it all happen. The crowds come, and they go, and your goal is to get more people to buy a ticket and ensure they have a great time. Throughout Two Point Museum, you're trying to build 'buzz' so that more people show up and support the museum.


Visitors can also donate to donation stands, adding more to your increasingly overflowing pockets as you play. It's really hard to fail, and if you're smart about your money management and great at patiently growing the size of your overall museum, you'll have an easy enough and great time playing.



Other parts of Two Point Museum I find enjoyable include setting up museum security so that thieves can't take what you've put out for visitors to look at and learn about. If you're not careful, thieves can set up a museum heist and take your hard-earned exhibits, leaving you with nothing. I also enjoyed that the game included some challenge museums, where you take what you know about a specific aspect of museum management and try to clear bronze, silver, or gold level on what you've learned.


It's really hard not to be amused by the variety of museum types you can play with and the kinds of experts and skills you can hire to ensure expeditions go well. From 'prehistory' to science, 'digital' and the fantastical, exhibit variety is far and wide in this game. There's even a museum dedicated to the supernatural and collecting ghosts to put on display, and ensuring they stay peaceful adds an element to the game that you can't quite get outside of Two Point games.



That Two Point Aesthetic Still Hits


Two Point games have always had a fun aesthetic. The games are silly, and so the art style should reflect that. Two Point Museum continues that tradition. The almost cartoonish look and feel of the characters running around the museum, and brightly colored exhibits featuring punnily named creatures, bones, art, ghosts, etc., keep the game light and fun to interact with. After all, in what other game will you discover Lionhead fish, which are quite literally named? Or the Bull Shark with its bull-shaped head?


The sounds and music of the game are bright and cheery, and the radio voices remain funny, adding another layer of silliness to Two Point Museum.



Two Thumbs Way Up

All in all, I had a great time playing Two Point Museum. Additionally, they released an update in collaboration with Dave the Diver around the same time I started playing, but to unlock items related to the collab, you'll have to progress your expeditions quite a bit. They are pretty cool items to aspire toward discovering, so give it a go.


This is easily a great game for playing for a couple of weeks if you want to get deep into it, so if you've got the time, I highly recommend getting Two Point Museum and any other Two Point games you haven't tried yet while they're on sale. The Steam Summer Sale ends July 9th, so get them fast!


TWO POINT MUSEUM IS A MUST BUY!

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